The year is 55 I.C. (Imperial Calendar) in the light of our Lord Rakus Dimision Silvershield (Glory to the Empire). The rebuilding efforts are underway, and making slow and steady progress into Order.
The fallout from the Great War has left many locations throughout the Aethersphere in disarray and lawlessness, leading to a general feeling of restlessness outside the major cities.
A daring escape was made from Shulk, a prison continent on the Planet of Silvershield, the Seat of the Dwarven Empire. The survivors have crash landed after a firefight with the Peacekeeper forces sent to stop them from escaping. The Cons only narrowly escaped by flying into a Typhoon off the coast of New Hald.
This lead to an inevitable loss of both airship, and other passengers, materials, and health. As these outlaws now head further inland, hoping to avoid detection by the Law, the sleepy and depressed little town of Danholm sits, unaware of the future about to be laid upon it.
A newly colonized world (within the last few hundred years) and a land of great opportunity. Silvershield has strong deposits of Mithril below the surface, leading to a kind of "gold rush" situation that's blossomed into the lawless lands of the west. Prospectors and entrepreneurs alike, seek fame and fortune from Mithril's innate property to dispel magic, and harm those that wield it.
This land is ruled by might, and a fast gun arm, as well as steamtech. Aether is limited on Silvershield due to the anti-magic properties of much of the land, although a few select creatures are harvested for magical materials.
Join us in this Wild West themed adventure in Tyson Burruss' ttrpg: Aether & Steamworks (You can pick it up on Drivethru RPG :D)
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